AI Insights · Timothy · January 2025
Top 5 3D Realistic Games on Unified Platform in Australia Q4 2024
Discover the performance trends of top 3D realistic games in Australia during Q4 2024, with insights on downloads, revenue, and active users.
In the fourth quarter of 2024, the top 3D realistic games on a unified platform in Australia demonstrated varied performance trends. The data, sourced from Sensor Tower, provides insights into weekly downloads, revenue, and active user patterns.
My Supermarket Simulator 3D by Game District LLC saw a peak in weekly revenue at about $24.6K in late October, followed by a gradual decline to $5K by the end of December. Downloads started at 29.3K in early October, tapering off to 9.5K in late December. Active users fluctuated, peaking at 77.2K in October, with a significant drop to 39.7K by the quarter's end.
Snake Clash! from Supercent, Inc. experienced a steady revenue flow, ranging around $1K per week. Downloads initially decreased from 11K to 5.3K, before climbing back to 15.6K by December's end. Active users showed an upward trend, reaching 143.1K in the final week.
Free Fire MAX x NARUTO by GARENA INTERNATIONAL I PRIVATE LIMITED maintained a stable revenue between $14.8K and $22.8K. Downloads varied slightly, starting at 7.9K and closing the quarter at 5.5K. Active user numbers remained consistent, hovering around 85K.
Call of Duty®: Mobile from Activision Publishing, Inc. recorded robust weekly revenue, peaking at approximately $160.5K in late December. Downloads were relatively stable, around 6K to 8.9K. Active users showed a declining trend from 71.3K to 51.6K.
Lastly, PUBG MOBILE by Tencent Mobile International Limited experienced a substantial revenue spike to $272.9K in late October, with a steady decline thereafter. Downloads averaged between 5K to 7.2K, while active users increased from 24.1K to 22.7K by the end of December.
These insights reflect the dynamic nature of the 3D gaming market in Australia, with more detailed data available on Sensor Tower.